Photo of a laptop and a desktop with the screens of the game Silence in Space - Season Two
Photo of a laptop and a desktop with the screens of the game Silence in Space - Season Two
Photo of a laptop and a desktop with the screens of the game Silence in Space - Season Two

Digital game Silence in Space - Season two

Digital game Silence in Space - Season two

Mystery and sci-fi Point and Click game, continuation of the 1st episode and a thesis in Industrial Design at PUC-Rio.

As a Game Designer, I worked on all stages of development — from research to art, programming, and usability testing. The project followed the Double Diamond and Design Thinking methodologies, documented in a GDD as part of the final project.

Although it was not published as the first episode, this chapter had an expanded scope and therefore its development was planned up to Act 4 (out of a total of 6 acts).
Click the “Learn more” button at the bottom of the page to understand the complete process.

Images from the game screens of Silence in Space - Season Two
Images from the game screens of Silence in Space - Season Two
Images from the game screens of Silence in Space - Season Two

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